In January 2000, New York’s Whitney museum held a ten day
event/exhibit that offered the museum-attending public an
ear toward an unfamiliar and new world of
music. It
was a world inhabited not by conductors waving batons,
nor by musicians with nimble fingers, nor by composers
with pencil and staff paper, but by amplifiers, speakers,
computers, media playback machines, and sound-making
sculptures.
The show was called “I Am Sitting in a Room: Sound Works
by American Artists 1950-2000,” and was currated by
artist Stephen Vitiello. The exhibit introduced
the New York art world to a category of work which
Vitiello labeled Sound Art in accompanying
texts.
This Sound Art idea had, depending on the particular
work’s content, context, and artist associations,
previously been called Fluxus, Electronic Music, Ambient
Music, Tape Music, Noise Music, Conceptual Art, or simply
Art Music, to name just a few. Though a precise
etymology of “Sound Art” does not exist, we can safely
assume Vitiello’s exhibit to be the first public
collection of work to be designated as such. Music writer Kyle Gann,
in discussing the exhibit, gave his opinion of the term
“Sound Art” as “a vaguely glorified name for weird
music.”
Indeed, the Whitney exhibit featured a wide variety of
work whose only consistently common feature was its
musically non-traditional approach. There were works
created by rock musicians, art music composers, computer
artists, performance artists, sculptors, painters, and
“other” artists. Most works were presented in a listening
room which consisted of nothing more than chairs to sit
on and speakers to listen to (Gann). The two defining
features of works in the exhibit were that they were
chosen by Vitiello and they were created in the twentieth
century.
Sound Art as a genre classifier had probably been
casually used for a number of years to categorize music
that was somehow too un-music-like to those using the
term. There
is something keenly offensive to musicians about a music
in which the traditional role of musician has been
usurped by the traditional musician’s output: Sound,
without the traditional musician’s
intervention. So, the term Sound Art
was most probably used as a term of reluctant
acceptance.
If the “un-musical-music” couldn’t be dismissed entirely,
at least musicians didn’t have to call it
music.
The eternal is-it-music debate began with futurist Luigi
Russolo’s refutation of Hermann Hemholtz’s ideas of noise
versus musical tones. Hemholtz published an
exhaustive study in 1862 of what became the foundation of
modern acoustics titled On the Sensations of
Tone. It
was primarily a scientific study on anatomy, physiology,
and the physics of sound, but also contained a great deal
of aesthetic philosophy disguised as science. Hemholtz, in a number
of sections, describes what should and should not be
considered music and musical tones (periodic
vibrations).
A main idea of his text is that noises (non-periodic
vibrations) are to be dismissed as they are not worthy of
study. This
was countered in Russolo’s 1913 aesthetics-only manifesto
The Art of
Noises.
Russolo argued that sounds made by traditional musical
instruments had grown stale and that the natural course
of musical evolution would lead to examination of the
subtleties of noise-sounds. This evolution of the
definition of musical sounds naturally led to the
evolution of the definition of music
itself.
It is widely accepted that John Cage was directly and
immediately influenced by composer Edgard Varese who
broadened the definition of music to be of, simply,
organized sound. Varese laid no claim as
to the type of sound that deserved organization nor did
he attempt to distinguish valid methods of organization
(Cage, 83).
To Varese, music was elegantly, simply,
sound. John
Cage then expanded Varese’s definition to include
perceptions occurring as non-sound in his seminal work
Silence,
written in 1961.
Since the 1960s, owing to John Cage and his musical
descendants, the accepted musicological definition of
music is of organized sound and silence, organized in any
possible way. So, it would seem as
though the term “Sound Art” is a redundancy. Why not simply use the
term “music”? Is Sound Art a term of
genre distinction, or a term of repudiation and exclusion
– a rejection of Russolo, Varese, and Cage? Writers on the topic
have largely avoided the question, suggesting that the
term is a genre distinction but making the genre so
overwhelmingly inclusionary as to render the term
useless.
Often, writers allude to their own all-inclusionary usage
and its uselessness but do not suggest
clarification. Perhaps this is due to
a lack of scholarly investigation until very
recently.
A canon of texts describing relationships of visual and
musical arts has only recently begun to
develop. In
1989 Greil Marcus published Lipstick Traces which
followed a history of art/music/political movements from
dada and futurism through 1970s punk rock. This was followed ten
years later by Noise, Water, Meat by
Douglas Kahn – a work covering nearly the same period of
history and body of work, but from an aesthetic rather
than political perspective. Both texts discuss in
great detail the increasingly multidisciplinary and
multimedia artwork which developed through the twentieth
century.
Though alluded to, neither author uses the term Sound
Art. Only in
2006 did the first text surface openly using the term
“Sound Art” – Background Noise:
Perspectives on Sound Art by Brandon
LaBelle.
LaBelle’s book was quickly followed by Sound Art, written by
Alan Licht and Noise/Music by Paul
Hegarty, both published in 2007 and both referencing the
LaBelle text. Perhaps it is due to
the recent development of the Sound Art term that there
remains to be a definitive idea of what Sound Art
is.
LaBelle avoids attempting to narrow possibilities as to
what Sound Art is, preferring an all-inclusive survey of
what Sound Art might be. As a primary text,
LaBelle is forgiven for his lack of
conclusiveness. Only through the next
generation of texts does an idea of Sound Art begin to
emerge. Hegarty suggests the problem with existing texts
on Sound Art. It is “something porous
and very hard to define,” but “it’s going to make you
think, and in doing so reveal to the listening subject
some part of a hitherto
hidden sound reality.” He then directly quotes
LaBelle, “In bridging the visual arts with the sonic
arts, (it) fosters the cultivation of sonic materiality
in relation to the conceptualization of auditory
potentiality.” Hegarty reinforces Labelle in stating that
“sound art is process at least as much as product.”
(Hegarty, 170-171) So, the focus of Sound
Art must be the creation, propagation, and reception of
sound, and offers a visual relationship to the
auditory.
Licht adds to this in saying, “Sound Art belongs in an
exhibition situation rather than a performance
situation,” and “its main concern is sound as a
phenomenon of nature and/or technology.” (Licht,
14) With
this, we have arrived at a definition of Sound Art as an
exhibition of sonic phenomena with an accompanying visual
aspect without human performance
interaction.
Within Sound Art discourse the last part of my definition
brings widest delineation of my definition from that of
others.
Sound Art as distinguished from other forms of music
cannot be a live performance by a human
performer.
With human performance Sound Art would become something
else, something slightly more akin to “performance art”
or “new music.” By eliminating the
human performer, the works’ perceivers are more likely to
direct their attention to sound and its visual
counterpart in the work rather than actions of
performers.
This directing of attention to the act of perception
rather than to a performer creating something to be
perceived is an essential part of my definition of Sound
Art.
Now, with a relatively concrete and narrowed idea of
Sound Art, a brief survey of sound artists and their work
is in order.
I have identified four types, or sub-genres, of work I
consider acceptable to my Sound Art
definition.
They are room installations, site-specific installations,
sound sculpture, and resonant, or architectural,
works.
Artists were chosen somewhat randomly for inclusion,
based solely on their ability to illustrate the sub-genre
categories.
First, I return to Stephen Vitiello, curator of the
Whitney exhibit. Vitiello, born in 1963,
the youngest of the artists presented here, began his
artistic career as assistant to Nam June Paik in the
1990s. He is
most known for recording sounds of New York’s World Trade
Center in 1999 as part of an artist residency there,
attaching microphones to the building. He has done a variety
of gallery installations all properly fitting the
definition of Sound Art. His “Four Color Sound”
is a room lit with slowly changing colored light and
slowly changing sounds from the natural
environment.He also
created a series of installations involving speakers
suspended from the ceiling, again playing sounds of
nature.
Recently (2005) he began to take his work outdoors, most
notably in a piece called “Smallest of Wings” which
consists of a geodesic dome which people can walk through
and which contains twenty- two speakers, each playing
different recordings of moths flying. Taking work out of the
gallery is a new development for Vitiello’s work, but in
all his work he seeks to amplify and bring attention to
sounds from the natural world. In contrast, Max
Neuhaus is a long-time creator of sound installations who
brings artificial, electronically generated sounds
outdoors.
Neuhaus has said that he is interested in
music as a spatially based art-form rather
than the traditional notion of music as time-based
(LaBelle, 147). This idea evolved into a theory of
sound-as-space perception. Neuhaus believes that
the essence of place and space is as much defined by
sound as by physical surroundings and seeks to contribute
to the perception of public spaces through the addition
of sound elements. His is a site-specific art
enhancing particular places and making elements of those
places come into perception while contributing to the
percievers' sense of place. He is primarily
interested in fully public exhibitions, in public places,
beyond the museum setting, and often in urban
environments (LaBelle, 156-7). He is prolific and
has amassed a large body of work since his installation
work began, in 1967, with "Drive In Music." This
early piece was heard in automobiles driving along a
stretch of Lincoln Parkway in Buffalo, New York.
Sound was broadcast from "a large number" of low
powered radio transmitters tuned to a particular AM
frequency along the roadway (Neuhaus). The sound
experience would change depending on weather conditions,
traveling speed and direction, and the automobiles’
interior environments. Another of his well-known pieces
is “Times Square” installed in a subway ventilation
chamber under a grilled walkway along a sidewalk in New
York City. The piece is of a drone that interacts with
incidental sounds to bring attention to aural components
of the cityscape. Neuhaus isn’t necessarily interested in
sounds of nature, but of sounds interacting with
civilization and the public spaces civilization
creates.
Michael Brewster is a Sound Artist often grouped with
“architectural resonance” composers in the lineage of
LaMont Young and Maryanne Amacher whose interests lay in
highly amplified drones played indoors, which explore the
physics of sound in acoustic spaces. The basic idea of
“architectural resonance” music is that surfaces, angles,
and bodies in spaces amplify and attenuate certain
frequencies to create unique and constantly evolving
sonic phenomena which present themselves during loud,
harmonically rich, and sustained sound. However, Young and
Amacher create performances, whereas
Brewster creates self-sustaining, sound generating,
sculpture.
It is this elimination of human performance interaction
that allows Michael Brewster’s work to be included in my
definition of Sound Art, but disallows Young and
Amacher.
Brewster is unique among those working with
“architectural resonance” in that he creates
self-controlling sound generating machines, and also
carefully tunes the rooms where his work is placed to
create specific sonic effects. He exploits acoustic
phenomena such as standing waves to have sounds make
specific changes depending upon where the observer stands
in his space. For example, standing
in one corner of a room might amplify high pitches, while
walking toward the center of the room might change the
listener’s overall volume, and walking toward another
corner might amplify low tones (LaBelle,
170). His
art is of sculpting sound within a particular
space.
Perhaps the most accessible of Sound Art work is of
non-site-specific sculpture that includes a
sound-generating component. This body of work is
quite large and includes a great number of artists
working in traditional sculpture (without sound) as well
as those working primarily as Sound Artists. Most Sound Art
sculpture could also be considered machine sculpture or,
even, multimedia sculpture. Machines and multimedia
brings us first to the team of Janet Cardiff and George
Bures Miller.
Janet Cardiff working alone often creates sound works for
headphones – yet another type of Sound Art - where she
combines natural and artificial sounds to surprise and
sometimes startle the listener (Licht, 282). Working with her
partner George Bures Miller she creates sound-generating,
multimedia, environments and experiences that, like her
headphone works, startle and surprise with
regularity.
Their work often immerses the viewer in fantasy-like,
multimedia, fully-immersive worlds which are interrupted
by unpleasant realities. Recently, their
work has been of “workshop-like” environments that the
viewer can observe and listen in on. The “workshop” pieces
typically have political undertones. Describing “The Killing
Machine,” Cardiff says, “In our culture right now there
is a strange, deliberate, and indifferent approach to
killing. I
think that our interest in creating this piece comes from
a response to that” (Cardiff-Miller).
Significantly less high-tech and multimedia is the
work of machine-sculptor Jean Tinguely. Tinguely created
machine-sculptures with distinctive sound-generating
components. His
work is decidedly low-tech – no amplifiers or speakers are
used. Tinguely
made extensive use of electric motors triggering bells,
chimes, drums, whistles, and other
noise-makers.
His work is more about physical beauty and elegant
engineering than physics of sound or immersive
experiences.
Tinguely’s work is often compared to fantasy machinery of
cartoons and children’s Dr. Seuss books. His work was always
playful and imaginative and though it usually made some
type of noise, playfulness, imagination, and machine
elegance is what mattered to Tinguely. Vision came before
sound, but without sound it would fail to be Sound
Art.
Tinguely, most likely, never heard the term Sound Art in
his lifetime as he died in 1991. Though he didn’t intend
for his work to be included in a new kind of art
category, his work does fulfill the requirements of Sound
Art. Without
the sound Tinguely’s work would be, simply,
art.
Works
Cited
Cage, John. Silence. Hanover: Wesleyan University
Press, 1973.
Cardiff, Janet, and George Bures Miller.
Cardiffmiller.com. 25 Nov 2008.
<http://www.cardiffmiller.com>
Gann, Kyle. “It’s Sound, It’s Art, and Some Call It Music.”
New York Times 9 Jan. 2000. 1 Dec. 2008.
<http://www.nytimes.com>
Hegarty, Paul. Noise/Music:
A History. New York: Continuum, 2007.
Hemholtz, Hermann. On the
Sensations of Tone. New York: Dover, 1954.
LaBelle, Brandon. Background
Noise: Perspectives on Sound Art. New York: Continuum,
2006.
Licht, Alan. Sound Art:
Beyond Music, Between Categories. New York: Rizzoli,
2007.
Marcus, Greil. Lipstick Traces: A Secret History of the
Twentieth Century. Cambridge: Harvard University Press,
1990.
Neuhaus, Max. “Modus Operandi.” Max-Neuhaus.info. 20
Nov 2008. <
http://www.max-neuhaus.info/soundworks/vectors/passage/modusoperandi/>
Russolo, Luigi. “The Art of
Noises.” various sources. 1913.
Taub, Peter. “Interview: Stephen Vitiello”. 16 March 2008.
Networked Music Review. 30 Nov 2008.
<http://transition.turbulence.org/networked_music_review/2008/03/16/interview-stephen-vitiello>